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AI Insights · Timothy · October 2024

Top 5 iOS Racing Games in Latin America: Q3 2024 Performance Overview

Discover the latest trends in downloads, revenue, and active users for the top 5 racing games on iOS in Latin America during Q3 2024, based on Sensor Tower data.

Top 5 iOS Racing Games in Latin America: Q3 2024 Performance Overview

In the third quarter of 2024, the iOS platform in Latin America saw a dynamic landscape for the top racing games, with varying trends in downloads, revenue, and weekly active users. Here's a closer look at the performance of the top five titles, based on data from Sensor Tower.

Bridge Race, published by SUPERSONIC STUDIOS LTD, experienced a gradual decline in both downloads and revenue over the quarter. Downloads began at 29.1K in early July, decreasing to 16.6K by the end of September. Revenue followed a similar pattern, starting at $238 and tapering to $127 by the quarter's end. Weekly active users showed a consistent decline from 106.9K to 85.4K.

Nintendo's Mario Kart Tour showed fluctuating revenue, peaking at $4.7K in mid-September and closing the quarter at $3.8K. Downloads started strong at 28.1K but saw a downward trend, finishing at 18.3K. Weekly active users mirrored this trend, dropping from 143.7K to 119K.

Race Master 3D: Car Racing from BERESNEV s.r.o. saw a notable decrease in downloads, beginning at 38.3K and ending at 7.1K. Revenue started at $950 and concluded at $553. The game's weekly active users decreased steadily from 103.3K to 59.9K.

Real Racing 3, published by Electronic Arts, maintained a relatively stable performance. Revenue showed an upward trend, peaking at $4.9K in late August and ending at $4.3K. Downloads varied, reaching a high of 20.1K in early September, with weekly active users rising from 73K to 88.2K by the end of the quarter.

Lastly, Disney Speedstorm by Gameloft, released during the quarter, saw a surge in downloads initially, hitting a peak of 62.8K in early July before stabilizing around 7.3K. Revenue peaked at $2.5K in mid-July and settled at $758. Weekly active users began at 68.1K, climbing to 84.8K by quarter's end.

For more insights and detailed analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024